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Grand Canyon Wolf Pack   | | Roster | | Lineups | | Pitching | | Schedule | | Stats | | Results



18 July 1961 @05:29 GMT



Season Milestones NOW Public Offers Close: 2.8 days New Stadiums: 8.8 days Extensions/Buyouts: 8.8 days Leave Leagues: 8.8 days League Voting: 1.5 weeks Signings: 1.5 weeks Signings: 1.7 weeks Signings: 1.8 weeks



vs. RHP without DH
#   Hit Bsp Pow Spd


R. Parra
24 R CF 41 65 25 45


R. Manson
22 R SS 47 52 22 3


C. Calzada
22 R 1B 30 64 34 5


T. Rendon
25 R LF 53 71 25 36


M. Sanders
24 R RF 28 65 27 33


L. Thurston
23 R 3B 42 65 32 3


J. Aguilar
24 R C 45 64 29 9


A. Kraft
23 R 2B 47 56 19 10

vs. RHP with DH
#   Hit Bsp Pow Spd


R. Parra
24 R CF 41 65 25 45


T. Rendon
25 R RF 53 71 25 36
1


S. Schneider
23 R 3B 46 54 17 6


S. Proulx
25 R LF 41 69 29 43


J. Aguilar
24 R C 45 64 29 9


A. Kraft
23 R 2B 47 56 19 10


L. Thurston
23 R DH 42 65 32 3


R. Manson
22 R SS 47 52 22 3


C. Calzada
22 R 1B 30 64 34 5

vs. LHP without DH
#   Hit Bsp Pow Spd


R. Parra
24 R CF 41 65 25 45


R. Manson
22 R SS 47 52 22 3


C. Calzada
22 R 1B 30 64 34 5


T. Rendon
25 R LF 53 71 25 36


M. Sanders
24 R RF 28 65 27 33


L. Thurston
23 R 3B 42 65 32 3


J. Aguilar
24 R C 45 64 29 9


A. Kraft
23 R 2B 47 56 19 10

vs. LHP with DH
#   Hit Bsp Pow Spd


R. Parra
24 R CF 41 65 25 45


T. Rendon
25 R RF 53 71 25 36
1


S. Schneider
23 R 3B 46 54 17 6


S. Proulx
25 R LF 41 69 29 43


J. Aguilar
24 R C 45 64 29 9


A. Kraft
23 R 2B 47 56 19 10


L. Thurston
23 R DH 42 65 32 3


R. Manson
22 R SS 47 52 22 3


C. Calzada
22 R 1B 30 64 34 5



Grand Canyon Wolf Pack
6166 wins, 3005 losses
1,361,551 fans
Roster | Lineups | Pitching | Schedule | Stats | Results

Your team has four different lineups, displayed to the left. When a game starts, the appropriate lineup is used based on the handedness of the opposing pitcher and whether the Designated Hitter rule is in effect. To edit a lineup, click on the Edit button beneath the player list. The automatic manager will review your rosters and create your lineups for you, if you use it.

When leagues are available, you will be able to specify specific lineups to use against specific pitchers in your league. This will be especially important when playing against teams in your division, where your batters may have faced the same pitcher many times.
SimYard has a specific feature to it which allows for a specific pitcher or batter to have the edge. There is no way for anyone to know which specific combinations of pitchers and batters this effects, but the majority of them are unaffected. Even then, only in few cases is it really pronounced, but the point is that you will never know. If the whole process were truly random, you would never choose not to start someone against a certain pitcher just because their history favors the pitcher. Think about a batter that just can't seem to get on top of a certain pitcher's fastball. Would you start him?



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